It was brought to my attention that my Python scripts weren’t uploaded correctly, so I just re-uploaded them as .ZIP files and updated the links. Hopefully now my server isn’t going to try to compile them…
I will probably nitpick it forever but HOT DAMN a new reel and website. Now I can finally get to
playing LA Noire writing some more in this blog. Let me know what you think!
I made a ton of progress on the demo reel today; I should easily have everything online and ready to go in less than a week. The pixel art is incredibly time-consuming, but not nearly to the same level as the music. I’ve been composing everything in Famitracker, an NES soundchip emulator, which is a fantastic tracker but like any other tracker it basically looks like you’re composing in hexadecimal on a Commodore 64. Building music this way really gives you an insight as to why NES-era music and SFX sounded the way they did.
Next up: actually cutting the stupid reel. Then some more work in Flash. Never thought I would have to look at Actionscript ever again.
I’m starting up this blog to document all of the garbage I deal with as a 3D technical director, both for my own benefit and for other TDs who are running into the same problems I encounter. Hopefully it will all be of use to someone.