I recently took a staff position at the up-and-coming Gentleman Scholar Studios┬áin Santa Monica. I’ll be their “Technical Director,” which more or less means I’ll be doing more of the same old scripting, lighting and materials. Which is totally fine with me… these guys are gonna be big.

Also on a positive note… the Maya pipeline system I’ve developed here at Scholar, “Mustache,” is now fully production-ready, and being used for several simultaneous 3D spots right now! It’s taken a long time to work out the bugs, and there’s still plenty more, but it’s made jobs that would have previously been impossible to manage a comparatively painless procedure. I’ll be posting more later about the more unique features of Mustache and why nobody here wants to work without it anymore.

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