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VR Conservatory Part 3: Plants

The big draw of The Conservatory, other than the very neat rain shader, is the plants. I spent a long time researching different candidate plants that would roughly fit into the same tropical environment, with a decent range of morphologies that would help fill out the space. That meant a Read more…

By toadstorm, 3 years ago
Unity

VR Conservatory Part 1: Rainy Glass Shader

I’m trying to push myself a little harder into the promised land of real-time 3D content, and as someone who is used to having at least a few minutes to render each frame, it is a real kick in the crotch to have to get things rendering at around 90 Read more…

By toadstorm, 4 years ago
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