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Exporting vertex colors (and other data) from Houdini to Maya

I’m working on a project right now that involves exporting cached geometry from Houdini to Maya. The Alembic node makes that a fairly painless process now that Houdini and Maya both support Alembic import/export, although it turns out that getting any data other than point positions and normals is kind Read more…

By toadstorm, 13 years ago
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